Halo3 is meh, xbox live is the ish
This past weekend both myself (DriftLive) and d3p0h picked up Halo3 determined to determine what makes top selling title of '07. As a major feature of Halo3 is online cooperative mode via xBox Live, that is what we opted for.
Friday Night:
We start out crash landed on a lush planet full of little alien fodder and the occasional brute. Think "Battle of Endor" except your goals is to kill Ewoks while dressed like a green version of Darth Vader with no cape. I only had time to play for an hour of two, but just because I placed down my controller, does not mean that d3p0h had to stop. In fact he played for another hour of so in what I like to call "warp zone mode." The reason that I call it "warp zone mode" is because d3p0h pulled my lifeless Master Chief through and additional 2 hours of the game. Some of you might argue that I was missing out on important plot informations, but you are wrong. The Cinematics and story in this game look as if they took significant time to develop, but that does not make them en-gauging.
Saturday Night:
d3p0h was busy doing relationship stuff so I pushed on solo campaign style determined to play for a few hours. At this point I noticed that the game seemed to have lost some of it's entertainment value. I now felt like I was simply going through the motions. What little passion I had for the game was now gone. Soon my younger sister showed up with a Rock Band for ye olde ps2 and the Master Chief was once again placed in hibernation.
Sunday Night:
Day three of Halo Three is then the magic happens. Halo3 ends in much the way that the first Halo ended. Master Chief hops on a Millennium Falcon warthog and makes a full throttle escape from a self destructing death star Halo ring. The best part of this whole sequence is that we had 3 players via xBox live all riding on a single warthog. There are few things as entertaining in the world of video games as greifing your pals by hopping out of a warthog at full clip just before hitting a huge jump. Watch as they fall helplessly into the endless voids that populate so much of the Halo universe. I must have been responsible for at least a dozen respawns, but somehow each fatal crash provided copious laughs and good times. After we completed the Double Dash style warthog race, some other boring cinematic stuff happened, but I don't really recall what was said as the three of us were chatting about how awesome the whole warthog sequence was and that they should make entire games based on that mechanic.
Think Mario Cart Double dash with turrets, jumps, and chasms.


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